

Hardly Working
An ethnographic exploration of the work and daily life of non-player characters, the digital extras in video games. Their labor loops, activity patterns as well as bugs and malfunctions paint a vivid analogy for work under capitalism.
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Land Steiermark, department 9 - Culture, Europe, Ext. Relations,
Bundesministerium für Kunst, Kultur, öffentlichen Dienst und Sport,
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